Archive for the ‘Pitches’ Category

Irrational Games – Monster Island Pitch Document

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Here’s a pitch document from Irrational Games back in 2001. It’s called Monster Island, and unfortunately it never made it into production. The high concept is summarized neatly on the first page of the document: Rampage meets Black and White Creatures in a Fully Destructible Environment.” I’d certainly have played it! Irrational Games Monster Island [...]

Flagship Studios – Mythos Pitch Document

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Here’s a GamePitches exclusive from an anonymous donor! I present to you the now-defunct Flagship Studios’ Mythos, a hack-n-slash dungeon crawler. Mythos Pitch Document Source: Anonymous. Thank you! Tags: 2000s, flagship, hack and slash, mythos, rpg

Tiger Style Games – Spider Concept Document

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Here’s another GamePitches exclusive! We bring to you Tiger Style Games’ Concept Document for the best-selling, multiple award-winning, and widely considered to be 2009′s iPhone Game of the Year, SPIDER! (iTunes product page link) YOU ARE A SPIDER. One day you discover an abandoned mansion. Who lived here, and why did they leave? In search [...]

HBO – The Wire Pitch Document

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Here’s an awesome find — the original pitch document for HBO’s The Wire! Source: The Wire Bible, which I was directed to by my friend James Everett. Thanks, James! Buy The Wire: The Complete Series on Amazon: The Wire: The Complete Series Scribd slideshow view: The Wire – Bible Tags: 2000s, cop drama, hbo, pitch, [...]

Origin Systems – Ultima Online: Lord Blackthorn’s Revenge Pitch Document

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Here’s a wonderful find — the original Pitch document for Origin Systems’ Ultima Online: Lord Blackthorn’s Revenge! Ultima Online, the Internet’s premiere fantasy world experience, now deeper and darker with over 30 new monsters from the mind of Todd McFarlane. The worlds of Ultima Online have been revolutionized with exotic and fantastical creatures. Enter a [...]

Crunch Time Games – Shred Nebula 60 seconds of gameplay

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Here’s a look at a “60 seconds of gameplay” design document for Crunch Time Games’ XBLA title Shred Nebula! Source: The Crunch Time Games website. Many thanks for releasing this information to the public! Also thanks to Adrian Walker for pointing me to this. Scribd slideshow view: Shred Nebula XBLA 60 Seconds of Gameplay by [...]

Crunch Time Games – Shred Nebula Game Pitch

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Here’s a look at a design document for Crunch Time Games’ XBLA title Shred Nebula! Source: The Crunch Time Games website. Many thanks for releasing this information to the public! Also thanks to Adrian Walker for pointing me to this. Scribd slideshow view: Shred Nebula XBLA Pitch by Crunch Time Games v1.0 Tags: 2000s, crunch [...]

Irrational Games – Bioshock Pitch Document!

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Here’s a recent classic this time — the pitch document for Irrational Games’ 2007 blockbuster hit Bioshock! BioShock is the “genetically enhanced” first person shooter that lets you do things never before possible in the genre: turn everything into a weapon, biologically mod your body with plasmids, hack devices and systems, upgrade your weapons and [...]

Black Isle Studios – Fallout 1 Vision Statement

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Here’s another classic — Black Isle Studios’ Fallout! Released in 1997, this is a classic post-apocalyptic turn-based RPG that’s spawned three sequels, including Fallout 2, Fallout Tactics: Brotherhood of Steel, and of course Bethesda Softworks’ smash hit Fallout 3 and its expansions. Set in the aftermath of a world-wide nuclear war, Fallout will challenge you [...]

Black Isle Studios – Planescape Torment: Vision Document

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I present to you Black Isle Studios’ classic RPG, Planescape Torment, published by Interplay in December 1999. Buy Planescape Torment on Amazon: Planescape: Torment Source: http://www.rpgwatch.com/files/Files/00-0208/Torment_Vision_Statement_1997.pdf Scribd Slideshow style: Planescape Torment Vision Statement 1997 Tags: 1990s, black isle, black isle studios, classic, game design, interplay, pitch, planescape, planescape torment, poor morte, rpg, vision