Posts Tagged ‘pitch’

HBO – The Wire Pitch Document

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Here’s an awesome find — the original pitch document for HBO’s The Wire! Source: The Wire Bible, which I was directed to by my friend James Everett. Thanks, James! Buy The Wire: The Complete Series on Amazon: The Wire: The Complete Series Scribd slideshow view: The Wire – Bible Tags: 2000s, cop drama, hbo, pitch, [...]

Crunch Time Games – Shred Nebula 60 seconds of gameplay

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Here’s a look at a “60 seconds of gameplay” design document for Crunch Time Games’ XBLA title Shred Nebula! Source: The Crunch Time Games website. Many thanks for releasing this information to the public! Also thanks to Adrian Walker for pointing me to this. Scribd slideshow view: Shred Nebula XBLA 60 Seconds of Gameplay by [...]

Crunch Time Games – Shred Nebula Game Pitch

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Here’s a look at a design document for Crunch Time Games’ XBLA title Shred Nebula! Source: The Crunch Time Games website. Many thanks for releasing this information to the public! Also thanks to Adrian Walker for pointing me to this. Scribd slideshow view: Shred Nebula XBLA Pitch by Crunch Time Games v1.0 Tags: 2000s, crunch [...]

Irrational Games – Bioshock Pitch Document!

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Here’s a recent classic this time — the pitch document for Irrational Games’ 2007 blockbuster hit Bioshock! BioShock is the “genetically enhanced” first person shooter that lets you do things never before possible in the genre: turn everything into a weapon, biologically mod your body with plasmids, hack devices and systems, upgrade your weapons and [...]

Black Isle Studios – Planescape Torment: Vision Document

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I present to you Black Isle Studios’ classic RPG, Planescape Torment, published by Interplay in December 1999. Buy Planescape Torment on Amazon: Planescape: Torment Source: http://www.rpgwatch.com/files/Files/00-0208/Torment_Vision_Statement_1997.pdf Scribd Slideshow style: Planescape Torment Vision Statement 1997 Tags: 1990s, black isle, black isle studios, classic, game design, interplay, pitch, planescape, planescape torment, poor morte, rpg, vision